#ifndef COLOUR_H
#define COLOUR_H

#include <d3dx10math.h>

typedef D3DXCOLOR Colour;

extern Colour g_White;
extern Colour g_Black;
extern Colour g_Cyan;
extern Colour g_Red;
extern Colour g_Green;
extern Colour g_Blue;
extern Colour g_Yellow;
extern Colour g_Gray40;
extern Colour g_Gray25;
extern Colour g_Gray65;
extern Colour g_Transparent;

#define fOPAQUE (1.0f)
#define iOPAQUE (1)
#define fTRANSPARENT (0.0f)
#define iTRANSPARENT (0)

#endif